Ruby IDE for Windows 98?

[email protected] wrote:

Oooh, re Komodo. Sorry. ActiveState’s product placement has
completely changed since I bought 3.5. 4.0 is now two products, Komodo
Edit (free) and Komodo IDE ($245). Yikes. I cannot vouch for the IDE
at this price. Unless they’ve greatly revamped and improved the
product then I would probably not buy it at that price. That said,
version 3.5 was a bargain at $29.

Bob

It looks like the free Komodo Editor will do everything the OP needs.
Given that Curt just dropped FreeRide from the One-Click installer, this
might be their best shot, assuming the Komodo Editor will run on Windows
98. Still, I wonder how much RAM they have in their machines if they’re
stuck on Windows 98, and whether even if these things “execute”, what
their performance will be like?

console. And that’s a pity.

Bart


M. Edward (Ed) Borasky, FBG, AB, PTA, PGS, MS, MNLP, NST, ACMC(P)
http://borasky-research.blogspot.com/

If God had meant for carrots to be eaten cooked, He would have given
rabbits fire.

On 1/25/07, SonOfLilit [email protected] wrote:

Graphics are, in my opinion, the most “fun” kind of artistic programming,
and the one where nice results are the simplest to get (and also, one where
advanced programming yields even better results, see for example fractals or
the amazing demos a pascal teacher I had showed us, with a 3D flaming ball
or a waving flag…).

I have to admit, I started with the BASIC drawing commands on a
Commodore Plus/4 :slight_smile:

Graphics are, in my opinion, the most “fun” kind of artistic programming,
and the one where nice results are the simplest to get (and also, one where
advanced programming yields even better results, see for example fractals or
the amazing demos a pascal teacher I had showed us, with a 3D flaming ball
or a waving flag…).

I have to admit, I started with the BASIC drawing commands on a
Commodore Plus/4 :slight_smile:

Personally, if I was going to teach somebody programming today, I’d
use either Lego Mindstorms, or one of those “Bobot” kits. (Commands in
BASIC delivered via serial cable.)

On 1/27/07, Giles B. [email protected] wrote:

use either Lego Mindstorms, or one of those “Bobot” kits. (Commands in
BASIC delivered via serial cable.)

Mindstorms is a decent approach because you could move from graphical
programming to something like nqc

On 1/27/07, Matt L. [email protected] wrote:

On Sun, 28 Jan 2007, Gregory B. wrote:

Mindstorms is a decent approach because you could move from graphical
programming to something like nqc

Or Forth.

Yeah, there are a whole host of languages it supports… i think java
is another one.

There is even some Ruby code that lets you use DRb, though I’ve never
tried it:
http://rubyforge.org/projects/lego-mindstorms/

On Sun, 28 Jan 2007, Gregory B. wrote:

Mindstorms is a decent approach because you could move from graphical
programming to something like nqc

Or Forth.

– Matt
It’s not what I know that counts.
It’s what I can remember in time to use.

On Jan 24, 2007, at 11:12 PM, SonOfLilit wrote:

Ideally you will create a small ruby library on top of SDL that
does turtle
graphics or simple shapes and requires just a single ‘require
‘lib’’, no
code to create a window or reference it (since that IS scary) and
start by
letting them draw things.

Which, by occasion, is going to be called Squeak (and will run
without Ruby in the first place)

On 1/28/07, Julian T. [email protected] wrote:

letting them draw things.

Which, by occasion, is going to be called Squeak (and will run
without Ruby in the first place)

I am afraid that name is already taken :frowning: http://squeak.org/

Robert

On 1/28/07, Julian T. [email protected] wrote:

On Jan 28, 2007, at 11:59 AM, Robert D. wrote:

I am afraid that name is already taken :frowning: http://squeak.org/
Amazing :slight_smile:

But I was reading that carefully I suspected that you might talk about
that Squeak, just failed to see a hint, strange :)!

Yeah Squeak is definitely a candidate for teaching, especially with,
wossaname etoys.
And I guess Smalltalk is a great first language (only that you might
hate
the second!)
Cheers
Robert

“The best way to predict the future is to invent it.”

  • Alan Kay

This one is spot on in the context.

Don’t make me blush :wink:

On Jan 28, 2007, at 11:59 AM, Robert D. wrote:

I am afraid that name is already taken :frowning: http://squeak.org/
Amazing :slight_smile:


“The best way to predict the future is to invent it.”

  • Alan Kay

This one is spot on in the context.

On 1/28/07, Julian T. [email protected] wrote:

letting them draw things.

Which, by occasion, is going to be called Squeak (and will run
without Ruby in the first place)

Not if you are me.

Etoys gives bad ahbits and I haven’t managed to do graphics in
Smalltalk/Squeak to this day.

After reading about ST, playing with Squeak, marvelling at the
browseability
of it all and the elegant simple language I’ve decided to learn how to
use
it. “Finally, a language well-suited for GUI and graphics programming”,
I
thought to myself.

At the time I promised the manager of a kindergarten for underdeveloped
children that I’ll code software to replace the horrible software they
used
to teach the children about action-reaction (that if they do something
it
affects the world around them) that actually worked against it’s cause.

The program was supposed to be very simple: A full screen display of a
white
canvas that can be painted on with a “mouse” (they had touch screens)
and
/when/ painted on, cycles colors of a circle around the mouse position
(combination of very simple screensaver-like graphics tricks with mouse
input. Piece of cake, even in C which is very ill-suited for GUI
programming).

I chose Squeak for three reasons:

  1. Deploying couldn’t be easier
  2. Smalltalk is supposed to be fitted perfectly to this kind of problem
  3. I wanted to learn Smalltalk

After a week of trying to learn from the library, trying to learn from
the
Squeak Paint program, trying to find good online tutorials, trying to do
it
with MVC and Morphic - well, I gave up without having even a canvas I
can
paint on with a photoshop-pencil-like tool.

So it’s not something I’d teach 16 year olds.

I’d rather teach things that if I were them, I’d be able to figure out
myself and not need the teacher for.

I figured out how to use Ruby/SDL, when I needed it, in less than half
an
hour.

I figured out how to use Ruby, when I decided to, the moment I tried
(no,
seriously!).

That says good things about Ruby as a programming language to teach 16
year
old-s.

Currently I’m waiting for the contact details of that kindergarten to
reach
me (someone is supposed to give them to me but she insists on waiting
for a
certain event before she passes that email on, having to do with the
rest of
the group which I visited the place as part of). The moment I will, I’ll
talk details with them and guess I could deliver a Ruby/SDL
implementation
within a day.

Aur S.

BTW I went through writing all this just because I hoped it’d get
someone to
shout “idiot! Why didn’t you do or use learning
resource?!” at
me, so if you know what this and that are, please drop a line.

Giles B. wrote:

find nice people in the Smalltalk community; the first people I asked
cursed me for not knowing Smalltalk to begin with, and then had
hysterical fits when I made a joke about it being a dead language.

Once I got it up and running, though, I fell in love with it. It’s
pretty awesome. I recorded a screencast about Seaside this morning,
probably going to post and blog it tonight.

There are two books on Squeak, both of which have CD-ROMs including
(older) implementations. I have both of them. Unfortunately, they’re
very much written towards the “extreme programming” philosophy, which I
find distasteful in many, though not all, respects. And, like the other
poster, I found the user interface so orthogonal to everything I’ve
learned and integrated into muscle memory that Squeak was simply
unusable. And IIRC the “open software” people have yet to recognize the
Squeak license as “free as in freedom”. So – three strikes and you’re
out! :slight_smile:

Now, if you want to do animation, you can do it in Squeak. If you want
to do a web app framework, you can do it in Squeak. If you want to do
algorithmic composition and synthesis, you can do it in Squeak. But why
bother when there’s Blender, Rails, and Planet CCRMA?


M. Edward (Ed) Borasky, FBG, AB, PTA, PGS, MS, MNLP, NST, ACMC(P)
http://borasky-research.blogspot.com/

If God had meant for carrots to be eaten cooked, He would have given
rabbits fire.

So… do you have pointers on Graphics programming in Squeak?

After a week of trying to learn from the library, trying to learn
from the Squeak Paint program, trying to find good online
tutorials, trying to do it with MVC and Morphic - well, I gave
up without having even a canvas I can paint on with a
photoshop-pencil-like tool.

I love Seaside, the Squeak S. web app framework, but the
documentation is definitely the downside. Just finding good info on
the language’s syntax took me some time. I tried and failed six months
ago with Cincom VisualWorks Smalltalk, too. It even took me a while to
find nice people in the Smalltalk community; the first people I asked
cursed me for not knowing Smalltalk to begin with, and then had
hysterical fits when I made a joke about it being a dead language.

Once I got it up and running, though, I fell in love with it. It’s
pretty awesome. I recorded a screencast about Seaside this morning,
probably going to post and blog it tonight.