Hi all,
I have some code in a plugin’s init.rb that used
Rails.plugins[:plugin_name].code_paths
+= … I spent a bit of time hacking engines to get it working, then I
read
Sven’s helpful message at
Engines 2ish / Rails 2.0.1 - Engines Development - Ruby-Forum(essentially “Contrary to
Rails
1.2.x the init.rb file is now evalutated inside of the Plugin object.”
and
just use code_paths += …)
Btw, I had to use self.code_paths +=, not code_paths by itself. Is that
expected?
“Hmm, we probably should put that into some kind of upgrade note. Or even
a rake task that goes through the init.rb files and removes those bits
like
Rails.Engines[:name]? But maybe that’s not worth the hassle?”
Yes definitely a message on how to migrate from 1.2.x to 2.x engines.
The
rake tast is probably not necessary imo, we are used to reading the
messages
and making appropriate changes.
Anyways I thought I would include my changes in case someone finds them
useful. Definitely changing Rails.plugins[:plugin_name] to self is the
better way. But maybe someone will need to use this way for some
reason.
-Andrew
http://svn.rails-engines.org/engines/trunk/lib/engines/plugin.rb
# Extends the superclass' load method to additionally mirror public
assets
def load(initializer)
return if loaded?
+
-
# add plugin before calling initializer and anything else since
this
seems
-
# to be the expected behavior
-
Engines.plugins << self
-
endsuper initializer add_plugin_view_paths Assets.mirror_files_for(self)
http://svn.rails-engines.org/engines/trunk/lib/engines/plugin/loader.rb
def register_plugin_as_loaded(plugin)
super plugin
-
Engines.plugins << plugin register_to_routing(plugin) end