A bit of short notice, but we’ve having a small game creation contest
starting this Friday, June 13 at 20:00 GMT. The contest is called
RubyWeekend, as a cheap knock-off of Pygame’s “PyWeek” (just like
Rubygame is a cheap knock-off of Pygame, right?). The idea is to
promote Ruby as a viable language for writing games, and have a lot of
fun doing it.
The contest starts when the theme is announced on Friday – then you
have to write a game with that theme before the contest ends on
Sunday!
Think it’s impossible to write a game in just 2 days? The key is to
come up with a fun and creative idea that won’t take a lot of time to
implement. You’ll also have to manage your time well, not letting
yourself get stuck on little details, and deciding when (or if) to
sleep! It’s a lot of fun, and a huge adrenaline rush!
You’re not limited to only Rubygame – you can use whatever you like,
as long your game is written in Ruby. That could be Gosu, Ruby-Opengl,
Ruby/SDL, Rails (for a web game), or even just a text game with plain
Ruby. It’s up to you.
Even if you can’t dedicate the full weekend to writing a game
(especially on short notice, if this is the first you heard about it),
you could write a simple little game in an afternoon and evening, just
for the fun and experience.
I hope you’ll join us in writing a game with Ruby this weekend!
Even if you can’t dedicate the full weekend to writing a game
(especially on short notice, if this is the first you heard about it),
you could write a simple little game in an afternoon and evening, just
for the fun and experience.
I hope you’ll join us in writing a game with Ruby this weekend!
Maybe you can plug the next RubyWeekend on the gamecompo.com
newsletter, they also advertise Pyweeks there. Not just so I would
have found it earlier ;), there also may be some Python or C people
that don’t mind trying out Ruby.
I just copied the link to the Gosu front page, hoping that someone
will follow the short notice. I’ll try my best to come up with an
entry too. The more open source Ruby games, the better!
Pressing obligations mean I won’t be able to participate this weekend,
but I did want to say that this contest is a morale-booster for myself,
and I’m sure others. As someone who is learning Ruby for the express
purpose of writing a game, it’s nice to see that a subset of the
community is actively stepping up to do just that. I can’t wait to
see the results.